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Nearly Finished

March 22, 2016

This Metroidvania project is now nearly complete. The level is built out and has some art, though there needs to be more (and better) art. There are 3 different types of enemies and 2 skills. The camera locks to rooms and rooms are added to the minimap when the player walks over it. There is a pause menu that allows the player to change skills or quit the game. Unfortunately, I did not have time to add into interact-able environment objects such as locked doors or healing areas. These will be added shortly over these next couple weeks.

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